Art and Animation: Week 5 – Top-down Shooter Assets
Introduction For this week, I was tasked with making some ‘Potential’ Assets to make for a Top-down Shooter Game Prototype. The Game will have a Character Sprite for the Player to control, Enemy Sprites to create hazards that the Player will need to overcome and the Bullet Sprite that the Player can use to kill … Continue reading Art and Animation: Week 5 – Top-down Shooter Assets
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