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  • Art and Animation: Week 6 – Pixel Art

    Introduction This week, we were tasked with making our own Art Assets for our Platformer Game Prototypes, this was to show what we could do in terms of creativity and style to stand out against other people. My Platformer Game Prototype is going to have a simple with a simplistic Art style for the world…

    December 2, 2022
  • Art and Animation: Week 4 – 1-Point Perspective

    Introduction For this week, I was tasked with making an Image with a 1-point Perspective to get a better understanding that Perspective can change the way the Viewer sees the Image. Guidance I was given Instructions on creating lines that lead into the Center and If I couldn’t make it, there is Images I can…

    December 1, 2022
  • Art and Animation: Week 3 – UI Buttons

    Introduction I was tasked to make a basic button for my User Interface (UI), so then players can click on something to interact with, Game Website, etc. All of this was made in Adobe Photoshop 2023 and Imported into Unity. Tools Used This button was created with the Rectangle Tool, this is located near the…

    December 1, 2022
  • Game Design and Prototyping: Assignment 001 – Prototypes

    November 27, 2022
  • Game Design and Prototyping: Mouse Platformer

    https://thiccboi53.itch.io/mouse-platformer Introduction The next prototype I needed to make is a 2D Platformer game, with this one we need to make our own Sprites and Tiles with Adobe Photoshop 2023 and convert it ready for Unity. The objective of this game is getting to the end of the demo, which is the little castle. But…

    November 27, 2022
  • Game Design and Prototyping: Shape Defender

    https://thiccboi53.itch.io/shape-defenders Introduction We were tasked to make a Top-down Shooter so we decided to use the same style as from our previous prototype, Shape Invaders. We call this prototype, Shape Defender, an endless wave of shapes whilst you try defending them off from a certain area in space to claim. The aim of the game…

    November 21, 2022
  • Game Design and Prototyping: Shape Invaders

    https://thiccboi53.itch.io/box-invaders Introduction We were tasked to make a Space Invaders clone, so I made a prototype called Shape Invaders. Same concept as Space Invaders but they are all shapes trying to get past your shape. The player is the Green Square to clarify quickly who you are and the player is placed at the bottom…

    November 21, 2022
  • Game Design and Prototyping: Pizza Clicker

    https://thiccboi53.itch.io/pizza-clicker Introduction I were given a task to make a Cookie Clicker Clone of our choice, so I picked a Pizza theme for my cookie clone. I went many palette choices for orange with a tint of green. Black was the background so then the colour and the text will stand out and be easier…

    November 21, 2022
  • Art and Animation: Week 2 – Photo Manipulation

    Introduction We had to make a image using a photo editor (Photoshop, Clip Studio Paint, etc.) and make the atmosphere the opposite. for example if the image is Sunny then make it moody or the other way around, etc. Hue and Saturation I have used a Colour wheel and the Hue/Saturation tab to change the…

    October 27, 2022
  • Art and Animation: Week 1 – Character/Environment Creation

    Introduction This weeks Artwork is to create a Character or Environment Artwork. Making a character of you choice giving a design or choosing your own Environment Creation. This is a character I made, she is called Aureline .L.M. Musashi. She is a Mouse born with the power of Electricity. She will also gain Physic power…

    October 23, 2022
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